{"id":43,"date":"2009-05-04T02:32:29","date_gmt":"2009-05-04T00:32:29","guid":{"rendered":"http:\/\/www.speedrungames.com\/?p=43"},"modified":"2018-02-26T12:06:31","modified_gmt":"2018-02-26T10:06:31","slug":"update-3d-modeling-and-shader","status":"publish","type":"post","link":"https:\/\/www.speedrungames.com\/?p=43","title":{"rendered":"Update, 3D Modeling and Shader"},"content":{"rendered":"<p>There are some more information about the Grappling Hook game and it\u00c2\u00b4s status on <a href=\"http:\/\/www.speedrungames.com\/?page_id=3\">this page<\/a>.<\/p>\n<p>Graphics and story making good progress. After my last play-test with a 3d artist I had a long talk with him, what can be done to improve the graphics of the game in an economical way. \u00c2\u00a0I had a look at concept art of Star Wars, Blade Runner and some other Sci-Fi-Worlds to gather new ideas for the visual design and created some (poor coder-style \ud83d\ude09 ) sketches. With that in my hands I looked at some free <strong>3D modeling<\/strong> tools, which I already used a bit some years ago.<\/p>\n<p><strong><a href=\"http:\/\/www.wings3d.com\/\">Wings 3D<\/a>: <\/strong>This is easy to use and has a clean interface, but it crashed on my machine a few times. It also has no support for animations.<\/p>\n<p><strong><a href=\"http:\/\/www.turbosquid.com\/gmax\">GMax:<\/a> <\/strong>This is a slim version of 3D Studio Max. When you are firm with 3D Studio Max it is easy to use. It is a bit buggy, the development was stopped in 2005 and the only way to export stuff is with a MD3-export plugin. It is also not clear if it is allowed to use the models created with this in your own game.<\/p>\n<p><a href=\"http:\/\/www.blender.org\/\"> <strong>Blender:<\/strong><\/a><strong> <\/strong>In the first two hours I swear about the interface, but with some time you can habituate. Blender has a strong community, runs stable and has all features that are needed for creating game models and animations. It also has an own game engine and uses Python as a scripting language, which is very cool.<\/p>\n<p>Because Blender is the only free 3d modeling tool which is actually stable and suitable for game development I spend more time with it and created a new bolt for the grappling hook device. Currently it is not ingame, because a texture is missing and I am not proud enough of it to show you a screenshot. ^^<\/p>\n<p>I also had a look at graphics shader programming. Within the next days I will probably add a <strong>Screen Space Ambient Occlusion <\/strong>shader to improve the visual quality and give some more depth clues. I hope this will be a good way to fake shadows. Screen Space Ambient Occlusion is analyzing the differnces of the depth-buffer for every pixel and some random neighbours, to calculate a new brightness for the pixel.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>There are some more information about the Grappling Hook game and it\u00c2\u00b4s status on this page. Graphics and story making good progress. After my last play-test with a 3d artist I had a long talk with him, what can be done to improve the graphics of the game in an economical way. \u00c2\u00a0I had a [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[3,7],"tags":[],"_links":{"self":[{"href":"https:\/\/www.speedrungames.com\/index.php?rest_route=\/wp\/v2\/posts\/43"}],"collection":[{"href":"https:\/\/www.speedrungames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.speedrungames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.speedrungames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.speedrungames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=43"}],"version-history":[{"count":5,"href":"https:\/\/www.speedrungames.com\/index.php?rest_route=\/wp\/v2\/posts\/43\/revisions"}],"predecessor-version":[{"id":707,"href":"https:\/\/www.speedrungames.com\/index.php?rest_route=\/wp\/v2\/posts\/43\/revisions\/707"}],"wp:attachment":[{"href":"https:\/\/www.speedrungames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=43"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.speedrungames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=43"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.speedrungames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=43"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}