{"id":496,"date":"2009-11-01T18:08:30","date_gmt":"2009-11-01T16:08:30","guid":{"rendered":"http:\/\/www.speedrungames.com\/?p=496"},"modified":"2018-02-26T12:06:06","modified_gmt":"2018-02-26T10:06:06","slug":"free-tools-in-game-development-part-1","status":"publish","type":"post","link":"https:\/\/www.speedrungames.com\/?p=496","title":{"rendered":"Free Tools in Game Development &#8211; Part 1"},"content":{"rendered":"<p>I&#8217;m a student, not rich, without a second job, and without a publisher, but I love to create games.<br \/>\nSo my project-budget for Grappling Hook was almost zero, but fortunately, there are some great freeware and open source projects.<br \/>\nI will present you every tool that I have used during the development of Grappling Hook.<\/p>\n<p><strong><a href=\"http:\/\/java.sun.com\/\">Java<\/a><\/strong><br \/>\nI already wrote an article about, how great Java is for game development and my opinion has not changed since then.<br \/>\nYou can <a href=\"http:\/\/www.speedrungames.com\/?p=58\">find the article here<\/a>.<\/p>\n<p><strong><a href=\"http:\/\/www.eclipse.org\">Eclipse<\/a><\/strong><br \/>\nEclipse is a great free IDE. It offers syntax-highlighting, code-completion, refactoring-tools, a debugger, Java-doc-generation, good search-tools, code-formatting, neat-project-overviews and a lot more.<br \/>\nI had to work with Visual Studio and I wished every day, that it would be at least half as good as Eclipse. With Visual Assist X things get a lot better, but you have to pay for it.<br \/>\nGood alternatives: <a href=\"http:\/\/www.netbeans.org\/\">NetBeans<\/a><\/p>\n<p><strong><a href=\"http:\/\/www.jmonkeyengine.com\">jMonkeyEngine<\/a><\/strong><br \/>\nThe jMonkeyEngine is a general purpose engine written in Java. It is build on top of LWJGL and offers a scene-graph and many cool features, for example shaders, terrain, particles, shadows, many model formats .<br \/>\nSome features are missing like a good physics integration, but the community is working hard on it. The community is one of the best I have ever seen. They are active and very helpful.<br \/>\nBeside Grappling Hook, there are other commercial projects using the engine, like <a href=\"http:\/\/www.madskillsmotocross.com\/\">Mad Skills Motocross<\/a> or Bang Howdy.<br \/>\nWhen you are looking for a free engine to develop a game, you should definitely evaluate the jMonkeyEngine.<br \/>\nGood alternatives: <a href=\"http:\/\/unity3d.com\/\">Unity<\/a>, <a href=\"http:\/\/www.panda3d.org\/\">Panda3D<\/a>, <a href=\"http:\/\/www.ogre3d.org\/\">Ogre3D<\/a><br \/>\n<!--more--><br \/>\n<strong><a href=\"http:\/\/www.blender.org\/\">Blender<\/a><\/strong><br \/>\nBlender is a free 3d tool offering all features you can dream of as a 3d artist: modeling, uv mapping, shading, rigging, animations, rendering, compositing, and also physics and a game engine.<br \/>\nWhen you are used to 3D Studio Max or other commercial 3d tools, Blender will feel a bit strange. But you will get used to it soon and it will pay of, because you can do everything with blender, that is possible with commercial 3d tools.<br \/>\nAlternatives: <a href=\"http:\/\/www.wings3d.com\/\">Wings 3D<\/a>, <a href=\"http:\/\/www.turbosquid.com\/gmax\">GMax<\/a><\/p>\n<p>Thanks to every developer and contributor of this projects! You are doing great work and make dreams possible!<\/p>\n<p>What is your favorite programming language, IDE, engine, or 3d tool and why?<\/p>\n<p>To be continued.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;m a student, not rich, without a second job, and without a publisher, but I love to create games. So my project-budget for Grappling Hook was almost zero, but fortunately, there are some great freeware and open source projects. I will present you every tool that I have used during the development of Grappling Hook. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[11,9,7],"tags":[],"_links":{"self":[{"href":"https:\/\/www.speedrungames.com\/index.php?rest_route=\/wp\/v2\/posts\/496"}],"collection":[{"href":"https:\/\/www.speedrungames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.speedrungames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.speedrungames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.speedrungames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=496"}],"version-history":[{"count":10,"href":"https:\/\/www.speedrungames.com\/index.php?rest_route=\/wp\/v2\/posts\/496\/revisions"}],"predecessor-version":[{"id":699,"href":"https:\/\/www.speedrungames.com\/index.php?rest_route=\/wp\/v2\/posts\/496\/revisions\/699"}],"wp:attachment":[{"href":"https:\/\/www.speedrungames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=496"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.speedrungames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=496"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.speedrungames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=496"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}