Hey, 🙂 it has been a while since the last update. So what has changed?

  • 4 play-tests with fresh testers ( Thank you Alex, Vasil, Heiko and Aaron 🙂 )
  • helmet for the player, so he doesn´t hurt himself when crashing with his head against the ceiling 😉
  • higher field of view to improve the sense of speed and overview
  • animated grappling device
  • many small improvements
  • feedback-polishing

Here is a current screenshot:

I’m still working on textures and the hud right now.

Hope you like it. 🙂